TAT is already there

October 5, 2008 by Ravindra  
Filed under Uncategorized

The much discussed addition in the S60 3rd edition Feature Pack 2 is definitely the Visual transition effects,which amazed the s60 users very much.Then this was offered for a FP1 device,the N81,probably as a testing or to get the feedback from existing smartphone users,as it would be quicker  and much easier than getting the feedback from newly emerging,but growing FP2 user community or just may be to change the directions of complaints receive over N81’s poor specifications that deviate from the Highend N-Series device flow.Anyway for whatever reason it didn’t happen to be the same for N95 8gb,N95 or the N82,other mostly used Fp1 devices which got Firmware updates, but there was no Transition Effects.As I’ve wrote on one of my previous posts about a TAT’s official announcement and  that this Visualization effects may have some connection with the tat’s Kastor UI,and now after 2months of time it is officially revealed that The AstonishingTribe is behind this.So the visual transition effects on FP2 devices are being powered by tat’s Kastor UI,and according to the Co-Founder of TAT Hampus Jakobsson, “TAT’s Kastor is not only Beautifying the S60 platform,it has also allowed Nokia to make the S60 more expressive while the technology has enabled new dynamic effects without adding memory and processor requirements to S60 devices” .

So the long lived rumors didn’t just die out but finally became a reality satisfying the fantasized consumers.So its all about the S60 3rd edition,then what about the 5th edition which is rich in enhanced visual effects and feedbacks (A must due to the Touch UI),is there too a TAT involvement?

Quoting the official release notes available on TAT home page,

The latest version of the S60 platform includes an updated version of the UI visuals, with animations and transitions. The technology powering this is from The Astonishing Tribe (TAT). Richard Bloor found out more about the technology from TAT’s co-founder Hampus Jakobsson and CEO Charlotta Falvin.

Prior to the release of S60 3rd Edition, Feature Pack 2 the S60 UI offered very few dynamic graphic elements. The few that existed were limited largely to animated screen savers and wallpaper. Enter Kastor from TAT, a UI rendering engine. “Kastor has allowed Nokia to make the S60 more expressive,” says Hampus. “Our technology has enabled new dynamic effects and we have done it without adding memory and processor requirements to S60 devices.”

It is not uncommon for UI changes of this type to create problems for developers, because new features may not fit well with the existing APIs. However, Nokia set a clear goal that the integration should not break source or binary compatibility with earlier versions of the S60 UI. This meant that TAT could only add APIs for new features, such as transitions. The disadvantage of this approach is that, in Hampus’ view, it means S60 could not take full advantage of TAT’s UI technology.

“Where we are able to incorporate Kastor and our other technologies into the core of a platform, developers gain advantages in the way they are able to develop their UI,” claims Hampus. “So, in S60 we are effectively skinning the existing UI components. In other implementations – where we don’t have similar restrictions – developers get the opportunity to do things such as determine how UI components interact with one another. With the full range of our technology we believe it’s possible to design a UI similar to the iPhone in just a few months. However, I do believe S60 has done a very smart job of making the legacy UI look more beautiful.

**Top most image courtesy of Ramalho.Blog

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